It has been a busy period for the small but growing cloud gaming industry, which is expected to surpass $1 billion in revenue and 23 million paying customers by the end of this year
In an undated photo from Google, the Google Stadia gaming service. Facebook, Microsoft and Amazon are ramping up offerings in cloud gaming, a platform that lets people enjoy high-quality games on any device.
Image: Google via The New York Times
Imagine video gamers, untethered from their computers and consoles, playing crystal-clear versions of their favorite games anywhere. They might traverse the futuristic world of the sci-fi shooter game Halo on their mobile phones while riding the subway, or dust off old MacBook computers and hop straight into the jungle of the battle arena game League of Legends.
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