The gaming industry's primary priority is user experience, making it difficult to find a dependable and sustainable GameFi model
According to Jack O'Holleran, CEO of Skale, a multichain Ethereum-native network that supports Web3 games, GameFi's continually changing business model may make today's AAA gaming businesses look like peanuts. With $1.3 billion raised in the most recent quarter, according to DappRadar, blockchain-based games and metaverse projects are demonstrating endurance in the face of a winter that has brought down many participants in the crypto business.
"Charging users fees every time they transact or trigger a smart contract creates a disincentive to play," said O'Holleran, adding that "to appeal to the mass market, there's a ton of work that needs to be done around usability."
Web3 games, despite usability issues, made up over half of the blockchain activity across 50 networks in the previous quarter, according to DappRadar, with more than 900,000 daily Unique Active Wallets engaging with smart game contracts in September alone.
The most popular in-game business models are play-to-earn (P2E), which allows players to earn prizes such as tokens and non-fungible tokens (NFTs), and play-to-own (P2O), which is a more in-depth version of P2E that gives users evidence of ownership of rewards for peer-to-peer trade. According to a new report by Absolute Reports, GameFi will experience rapid growth over the next six years, with P2E games expected to generate $2.8 billion between 2022 and 2028, representing a compound annual growth rate of 20.4 percent.
"We're witnessing the birth of many different economies with different distribution mechanisms and the development of different token models (single token, two-token, NFT-driven, etc.). Only time will tell how suitable and reliable each of these will be over the long term in open global markets," mentioned Sonny Tsiopani, a research analyst with Delphi Digital.